Any released product was charged with a 5% royalty of gross revenues. The first sport launched utilizing Unreal Engine four was Daylight, developed with early entry to the engine and released on April 29, 2014….
Any released product was charged with a 5% royalty of gross revenues. The first sport launched utilizing Unreal Engine four was Daylight, developed with early entry to the engine and released on April 29, 2014….